SteadiHand

SteadiHand is referenced as one of several named capabilities of a speelycaptor used extramuros. It is mentioned together with “Eagle-Rez” and “DynaZoom” as features of a high-quality device.

First appearance and context

During a conversation at the Concent, an artisan explained why a colleague was not permitted to make a speely of Provener. He said the colleague’s speelycaptor was “too good,” listing the Eagle-Rez, the SteadiHand, and the DynaZoom as the reasons. When this was later discussed with a hierarch, the scribe clarified that these terms captured his understanding of the device’s capabilities rather than a verbatim quote.

Associations and implications

  • Grouped explicitly with Eagle-Rez and DynaZoom as part of a premium speelycaptor configuration.
  • Cited as contributing to a perceived ability to see across into other parts of the Mynster, even through the perforated screens. This claim was presented secondhand and the discussion was curtailed under the Discipline when it seemed the information might have come via the Ita, leaving its accuracy unverified.

Description and inferred function

The text does not define the feature’s technical workings directly. However, in explaining his notes, the avout scribe infers that the named capabilities on such a device would include zoom/magnification, enhanced low-light performance, and image stabilization to correct for shaking of the hands; by that reading, “SteadiHand” likely refers to the stabilization component. This remains an in-world inference rather than a confirmed specification.

Status

Not presented as a unique artifact; appears to be a named capability or component available on some extramuros speelycaptors.

Summary:

A named feature associated with extramuros speelycaptors, cited alongside Eagle-Rez and DynaZoom as part of a high-end setup. In-story inference suggests it denotes image stabilization to reduce hand shake; it is mentioned in connection with concerns about recording inside the Mynster.

Known as:
The SteadiHand